Exemplo n.º 1
0
 public void GenerateWorldSeed()
 {
     levelSeed   = SeedGenerator.GenerateSeed();
     perlinNoise = new PerlinNoise(levelSeed);
     Random.InitState(levelSeed);
     Debug.Log("levelSeed = " + levelSeed);
 }
Exemplo n.º 2
0
 public LevelGenerator(int levelWidth, int levelHeight, int levelSeed)
 {
     this.levelWidth  = levelWidth;
     this.levelHeight = levelHeight;
     if ((this.levelSeed = levelSeed) == 0)
     {
         this.levelSeed = SeedGenerator.GenerateSeed();
     }
     levelData = new int[this.levelWidth, this.levelHeight];
 }