private static void PlaceSpecialPoint(BuildingInfo info, Matrix4x4 matrix4x4, Vector3 pointLocation, SpecialPointType pointType)
        {
            var vector3 = matrix4x4.MultiplyPoint(pointLocation).MirrorZ();

            DisableLimits = true;
            try
            {
                Scripts.CreateSpecialPoint(info, pointType, vector3);
            }
            finally
            {
                DisableLimits = false;
            }
        }