private static void PlaceSpecialPoint(BuildingInfo info, Matrix4x4 matrix4x4, Vector3 pointLocation, SpecialPointType pointType) { var vector3 = matrix4x4.MultiplyPoint(pointLocation).MirrorZ(); DisableLimits = true; try { Scripts.CreateSpecialPoint(info, pointType, vector3); } finally { DisableLimits = false; } }