Exemplo n.º 1
0
        internal void Trace( Ray WorldRay, ShapeHitCollection ShapeHits, SimpleGeometryHitCollection GeometryHits, List<ObjectHit> ObjectHits )
        {
            Debug.Assert( ShapeHits != null );
            Debug.Assert( GeometryHits != null );
            Debug.Assert( ObjectHits != null );

            ObjectHits.Clear();
            GeometryHits.Clear();
            ShapeHits.Clear();

            SceneTracer Tracer = new SceneTracer( ShapeHits, GeometryHits, ObjectHits );
            Trace( WorldRay, Tracer );
        }
Exemplo n.º 2
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 protected abstract void Trace( Ray WorldRay, SceneTracer Tracer );
Exemplo n.º 3
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 protected override void Trace( Ray WorldRay, SceneTracer Tracer )
 {
     Tracer.Trace( Objects, WorldRay );
 }