Exemplo n.º 1
0
 private SceneManager()
 {
     TypeOfSceneSaves = SceneSavesType.Save;
     _currentScene    = new SceneMap();
 }
 private SceneManager()
 {
     TypeOfSceneSaves = SceneSavesType.Load;
     _currentScene    = new SceneIntro();
 }
 private SceneManager()
 {
     TypeOfSceneSaves = SceneSavesType.Load;
     _currentScene = new SceneMap();
 }