void Start() { gameOver = false; paused = false; generateRandomStartingValue(); scavHunt = GameObject.Find("ScavengerHuntPanel").GetComponent <ScavengerHuntArea>(); scavHunt.populateScavHunt(numSHSymbols); timer = GameObject.Find("Timer").GetComponent <Timer>(); bonus = GameObject.Find("ScoreTimerEquationHistoryPanel").GetComponent <Bonus>(); bonus.pickRandomBonus(); ScoreLabel.text = "0"; }
public void OnResetClick() { ScavengerHuntArea scavHunt = GameObject.Find("ScavengerHuntPanel").GetComponent <ScavengerHuntArea>(); Timer timer = GameObject.Find("Timer").GetComponent <Timer>(); if (timer.timeInSeconds > 10) { timer.timeInSeconds -= 10; } Bonus bonus = GameObject.Find("ScoreTimerEquationHistoryPanel").GetComponent <Bonus>(); if (GameObject.Find("bonusTimer") != null) { BonusTimer bt = GameObject.Find("bonusTimer").GetComponent <BonusTimer>(); bt.timeInSeconds = 0; bt.bonusOver = true; } bonus.pickRandomBonus(); scavHunt.populateScavHunt(40); }