Example #1
0
    void Start()
    {
        gameOver = false;
        paused   = false;
        generateRandomStartingValue();
        scavHunt = GameObject.Find("ScavengerHuntPanel").GetComponent <ScavengerHuntArea>();
        scavHunt.populateScavHunt(numSHSymbols);
        timer = GameObject.Find("Timer").GetComponent <Timer>();
        bonus = GameObject.Find("ScoreTimerEquationHistoryPanel").GetComponent <Bonus>();

        bonus.pickRandomBonus();

        ScoreLabel.text = "0";
    }
Example #2
0
    public void OnResetClick()
    {
        ScavengerHuntArea scavHunt = GameObject.Find("ScavengerHuntPanel").GetComponent <ScavengerHuntArea>();

        Timer timer = GameObject.Find("Timer").GetComponent <Timer>();

        if (timer.timeInSeconds > 10)
        {
            timer.timeInSeconds -= 10;
        }

        Bonus bonus = GameObject.Find("ScoreTimerEquationHistoryPanel").GetComponent <Bonus>();

        if (GameObject.Find("bonusTimer") != null)
        {
            BonusTimer bt = GameObject.Find("bonusTimer").GetComponent <BonusTimer>();
            bt.timeInSeconds = 0;
            bt.bonusOver     = true;
        }

        bonus.pickRandomBonus();

        scavHunt.populateScavHunt(40);
    }