public virtual void Initialize(string serverName, Queue[] monitorQueues, SbmqmMonitorState monitorState)
        {
            _serverName = serverName;

            MonitorQueues = monitorQueues;
            _monitorState = monitorState;
        }
		public virtual void Initialize(string serverName, Queue[] monitorQueues, SbmqmMonitorState monitorState)
		{
			_serverName = serverName;

			MonitorQueues = monitorQueues;
			_monitorState = monitorState;
		}
        public virtual void Initialize(Dictionary <string, object> connectionSettings, Queue[] monitorQueues, SbmqmMonitorState monitorState)
        {
            _connectionSettings = connectionSettings;

            MonitorQueues = monitorQueues;
            _monitorState = monitorState;
        }
        public override void Initialize(string serverName, Queue[] monitorQueues, SbmqmMonitorState monitorState)
        {
            base.Initialize(serverName, monitorQueues, monitorState);

            LoadQueues();

            StartPeekThreads();
        }
Exemplo n.º 5
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        public void Initialize(Dictionary <string, object> connectionSettings, Queue[] monitorQueues, SbmqmMonitorState monitorState)
        {
            _connectionSettings = connectionSettings;
            _monitorState       = monitorState;
            _monitorQueues      = monitorQueues;

            LoadQueues();
            StartPeekThreads();
        }
    public void Initialize(Dictionary<string, object> connectionSettings, Queue[] monitorQueues, SbmqmMonitorState monitorState) {
      _connectionSettings = connectionSettings;

      MonitorQueues = monitorQueues;
      _monitorState = monitorState;

      LoadQueues();

    }
        public override void Initialize(Dictionary <string, object> connectionSettings, Queue[] monitorQueues, SbmqmMonitorState monitorState)
        {
            base.Initialize(connectionSettings, monitorQueues, monitorState);

            LoadQueues();

            //StartPeekThreads();
        }
 public override void Initialize(string serverName, Queue[] monitorQueues, SbmqmMonitorState monitorState)
 {
     base.Initialize(serverName, monitorQueues, monitorState);
 }
 public override void Initialize(string serverName, Queue[] monitorQueues, SbmqmMonitorState monitorState)
 {
     base.Initialize(serverName, monitorQueues, monitorState);
 }
        public override void Initialize(string serverName, Queue[] monitorQueues, SbmqmMonitorState monitorState)
        {
            base.Initialize(serverName, monitorQueues, monitorState);

              LoadQueues();

              StartPeekThreads();
        }
        public override void Initialize(Dictionary <string, object> connectionSettings, Queue[] monitorQueues, SbmqmMonitorState monitorState)
        {
            base.Initialize(connectionSettings, monitorQueues, monitorState);

            LoadQueues();

            if ((bool)connectionSettings.GetValue(NServiceBus_MSMQ_Manager.CS_PEEK_THREADS, false))
            {
                StartPeekThreads();
            }
        }
    public virtual void Initialize(Dictionary<string, string> connectionSettings, Queue[] monitorQueues, SbmqmMonitorState monitorState) {
      _connectionSettings = connectionSettings;

      MonitorQueues = monitorQueues;
      _monitorState = monitorState;
    }