Exemplo n.º 1
0
 // Use this for initialization
 void Start()
 {
     text                 = GetComponent <Text>();
     multiplayerData      = GameObject.Find("MultiplayerData");
     script               = multiplayerData.GetComponent <SavedMultiplayerData>();
     text.text            = text.text + " " + script.getRoundCounter();
     script.inMultiplayer = true;
 }
Exemplo n.º 2
0
 // Use this for initialization
 void Start()
 {
     text            = GetComponent <Text>();
     multiplayerData = GameObject.Find("MultiplayerData");
     script          = multiplayerData.GetComponent <SavedMultiplayerData>();
     script.setCurrentPlayersTurn(script.currentPlayerInt);
     text.text = script.currentPlayersTurn();
 }
 void Awake()
 {
     if (Instance == null)
     {
         DontDestroyOnLoad(gameObject);
         Instance = this;
     }
     else if (Instance != this)
     {
         Destroy(gameObject);
     }
 }
Exemplo n.º 4
0
    private int playersInt; //loads to other scenes

    // Use this for initialization
    void Start()
    {
        playerCount = GameObject.Find("Number").GetComponent <GUIText>();
        script      = savedPlayerCount.GetComponent <SavedMultiplayerData>();
    }