Exemplo n.º 1
0
    private void updateParams()
    {
        m_prevSampleCount   = SampleCount;
        m_prevDownsample    = Downsample;
        m_prevBlurEnabled   = BlurEnabled;
        m_prevBlurPasses    = BlurPasses;
        m_prevBlurRadius    = BlurRadius;
        m_prevFilterEnabled = FilterEnabled;
        m_prevHDR           = m_HDR;
        m_prevMSAA          = m_MSAA;

        m_paramsChanged = false;
    }
Exemplo n.º 2
0
 void UpdateParams()
 {
     prevScreenWidth     = m_camera.pixelWidth;
     prevScreenHeight    = m_camera.pixelHeight;
     prevHDR             = m_camera.hdr;
     prevApplyMethod     = ApplyMethod;
     prevSampleCount     = SampleCount;
     prevPerPixelNormals = PerPixelNormals;
     prevCacheAware      = CacheAware;
     prevDownscale       = Downsample;
     prevBlurEnabled     = BlurEnabled;
     prevBlurRadius      = BlurRadius;
     prevBlurPasses      = BlurPasses;
 }
Exemplo n.º 3
0
 void UpdateParams()
 {
     prevScreenWidth  = m_camera.pixelWidth;
     prevScreenHeight = m_camera.pixelHeight;
     #if UNITY_5_6_OR_NEWER
     prevHDR = m_camera.allowHDR;
     #else
     prevHDR = m_camera.hdr;
     #endif
     prevApplyMethod         = ApplyMethod;
     prevSampleCount         = SampleCount;
     prevPerPixelNormals     = PerPixelNormals;
     prevCacheAware          = CacheAware;
     prevDownscale           = Downsample;
     prevFadeEnabled         = FadeEnabled;
     prevFadeToIntensity     = FadeToIntensity;
     prevFadeToRadius        = FadeToRadius;
     prevFadeToPowerExponent = FadeToPowerExponent;
     prevFadeStart           = FadeStart;
     prevFadeLength          = FadeLength;
     prevBlurEnabled         = BlurEnabled;
     prevBlurRadius          = BlurRadius;
     prevBlurPasses          = BlurPasses;
 }