/// <summary>
 /// Get the color from the pixel on the screen at "x,y"
 /// </summary>
 /// <param name="screenCoordinates">Point with the coordinates</param>
 /// <returns>Color at the specified screenCoordinates</returns>
 static private Color GetPixelColor(Point screenCoordinates)
 {
     using (SafeWindowDCHandle screenDC = SafeWindowDCHandle.fromDesktop()) {
         try {
             uint  pixel = GDI32.GetPixel(screenDC, screenCoordinates.X, screenCoordinates.Y);
             Color color = Color.FromArgb(255, (int)(pixel & 0xFF), (int)(pixel & 0xFF00) >> 8, (int)(pixel & 0xFF0000) >> 16);
             return(color);
         } catch (Exception) {
             return(Color.Empty);
         }
     }
 }
        /// <summary>
        /// This method will use User32 code to capture the specified captureBounds from the screen
        /// </summary>
        /// <param name="captureBounds">Rectangle with the bounds to capture</param>
        /// <returns>Bitmap which is captured from the screen at the location specified by the captureBounds</returns>
        public static Bitmap CaptureRectangle(Rectangle captureBounds)
        {
            Bitmap returnBitmap = null;

            if (captureBounds.Height <= 0 || captureBounds.Width <= 0)
            {
                LOG.Warn("Nothing to capture, ignoring!");
                return(null);
            }
            LOG.Debug("CaptureRectangle Called!");

            // .NET GDI+ Solution, according to some post this has a GDI+ leak...
            // See http://connect.microsoft.com/VisualStudio/feedback/details/344752/gdi-object-leak-when-calling-graphics-copyfromscreen
            // Bitmap capturedBitmap = new Bitmap(captureBounds.Width, captureBounds.Height);
            // using (Graphics graphics = Graphics.FromImage(capturedBitmap)) {
            //	graphics.CopyFromScreen(captureBounds.Location, Point.Empty, captureBounds.Size, CopyPixelOperation.CaptureBlt);
            // }
            // capture.Image = capturedBitmap;
            // capture.Location = captureBounds.Location;

            using (SafeWindowDCHandle desktopDCHandle = SafeWindowDCHandle.fromDesktop()) {
                if (desktopDCHandle.IsInvalid)
                {
                    // Get Exception before the error is lost
                    Exception exceptionToThrow = CreateCaptureException("desktopDCHandle", captureBounds);
                    // throw exception
                    throw exceptionToThrow;
                }

                // create a device context we can copy to
                using (SafeCompatibleDCHandle safeCompatibleDCHandle = GDI32.CreateCompatibleDC(desktopDCHandle)) {
                    // Check if the device context is there, if not throw an error with as much info as possible!
                    if (safeCompatibleDCHandle.IsInvalid)
                    {
                        // Get Exception before the error is lost
                        Exception exceptionToThrow = CreateCaptureException("CreateCompatibleDC", captureBounds);
                        // throw exception
                        throw exceptionToThrow;
                    }
                    // Create BITMAPINFOHEADER for CreateDIBSection
                    BITMAPINFOHEADER bmi = new BITMAPINFOHEADER(captureBounds.Width, captureBounds.Height, 24);

                    // Make sure the last error is set to 0
                    Win32.SetLastError(0);

                    // create a bitmap we can copy it to, using GetDeviceCaps to get the width/height
                    IntPtr bits0;                     // not used for our purposes. It returns a pointer to the raw bits that make up the bitmap.
                    using (SafeDibSectionHandle safeDibSectionHandle = GDI32.CreateDIBSection(desktopDCHandle, ref bmi, BITMAPINFOHEADER.DIB_RGB_COLORS, out bits0, IntPtr.Zero, 0)) {
                        if (safeDibSectionHandle.IsInvalid)
                        {
                            // Get Exception before the error is lost
                            Exception exceptionToThrow = CreateCaptureException("CreateDIBSection", captureBounds);
                            exceptionToThrow.Data.Add("hdcDest", safeCompatibleDCHandle.DangerousGetHandle().ToInt32());
                            exceptionToThrow.Data.Add("hdcSrc", desktopDCHandle.DangerousGetHandle().ToInt32());

                            // Throw so people can report the problem
                            throw exceptionToThrow;
                        }
                        // select the bitmap object and store the old handle
                        using (safeCompatibleDCHandle.SelectObject(safeDibSectionHandle)) {
                            // bitblt over (make copy)
                            GDI32.BitBlt(safeCompatibleDCHandle, 0, 0, captureBounds.Width, captureBounds.Height, desktopDCHandle, captureBounds.X, captureBounds.Y, CopyPixelOperation.SourceCopy | CopyPixelOperation.CaptureBlt);
                        }

                        // get a .NET image object for it
                        // A suggestion for the "A generic error occurred in GDI+." E_FAIL/0×80004005 error is to re-try...
                        bool success = false;
                        ExternalException exception = null;
                        for (int i = 0; i < 3; i++)
                        {
                            try {
                                // Collect all screens inside this capture
                                List <Screen> screensInsideCapture = new List <Screen>();
                                foreach (Screen screen in Screen.AllScreens)
                                {
                                    if (screen.Bounds.IntersectsWith(captureBounds))
                                    {
                                        screensInsideCapture.Add(screen);
                                    }
                                }
                                // Check all all screens are of an equal size
                                bool offscreenContent;
                                using (Region captureRegion = new Region(captureBounds)) {
                                    // Exclude every visible part
                                    foreach (Screen screen in screensInsideCapture)
                                    {
                                        captureRegion.Exclude(screen.Bounds);
                                    }
                                    // If the region is not empty, we have "offscreenContent"
                                    using (Graphics screenGraphics = Graphics.FromHwnd(User32.GetDesktopWindow())) {
                                        offscreenContent = !captureRegion.IsEmpty(screenGraphics);
                                    }
                                }
                                // Check if we need to have a transparent background, needed for offscreen content
                                if (offscreenContent)
                                {
                                    using (Bitmap tmpBitmap = Image.FromHbitmap(safeDibSectionHandle.DangerousGetHandle())) {
                                        // Create a new bitmap which has a transparent background
                                        returnBitmap = ImageHelper.CreateEmpty(tmpBitmap.Width, tmpBitmap.Height, PixelFormat.Format32bppArgb, Color.Transparent, tmpBitmap.HorizontalResolution, tmpBitmap.VerticalResolution);
                                        // Content will be copied here
                                        using (Graphics graphics = Graphics.FromImage(returnBitmap)) {
                                            // For all screens copy the content to the new bitmap
                                            foreach (Screen screen in Screen.AllScreens)
                                            {
                                                Rectangle screenBounds = screen.Bounds;
                                                // Make sure the bounds are offsetted to the capture bounds
                                                screenBounds.Offset(-captureBounds.X, -captureBounds.Y);
                                                graphics.DrawImage(tmpBitmap, screenBounds, screenBounds.X, screenBounds.Y, screenBounds.Width, screenBounds.Height, GraphicsUnit.Pixel);
                                            }
                                        }
                                    }
                                }
                                else
                                {
                                    // All screens, which are inside the capture, are of equal size
                                    // assign image to Capture, the image will be disposed there..
                                    returnBitmap = Image.FromHbitmap(safeDibSectionHandle.DangerousGetHandle());
                                }
                                // We got through the capture without exception
                                success = true;
                                break;
                            } catch (ExternalException ee) {
                                LOG.Warn("Problem getting bitmap at try " + i + " : ", ee);
                                exception = ee;
                            }
                        }
                        if (!success)
                        {
                            LOG.Error("Still couldn't create Bitmap!");
                            if (exception != null)
                            {
                                throw exception;
                            }
                        }
                    }
                }
            }
            return(returnBitmap);
        }