Exemplo n.º 1
0
    //删除第一次施肥
    public void DestroyFirstStageFertilizer(TileComponent tileComponent)
    {
        ItemFirstStageFertilizerComponent willGetItemFirstStageFertilizerComponent = null;

        ItemFirstStageFertilizerComponent[] itemFirstStageFertilizers = TransGoFirstStageRoot.GetComponentsInChildren <ItemFirstStageFertilizerComponent>();
        bool isFind = false;

        for (int i = 0; i < itemFirstStageFertilizers.Length; i++)
        {
            if (itemFirstStageFertilizers[i].seedGrowComponent == null)
            {
                continue;
            }
            if (itemFirstStageFertilizers[i].seedGrowComponent.tileComponent.SoilId == tileComponent.SoilId)
            {
                isFind = true;
                willGetItemFirstStageFertilizerComponent = itemFirstStageFertilizers[i];
                break;
            }
        }
        if (isFind)
        {
            Destroy(willGetItemFirstStageFertilizerComponent.gameObject);
        }
    }
Exemplo n.º 2
0
    //设置第一阶段化肥
    public void SetFirstStageFertilizer(SeedGrowComponent seedGrowComponent)
    {
        ItemFirstStageFertilizerComponent willSetItemFirstStageFertilizerComponent = null;

        ItemFirstStageFertilizerComponent[] itemFirstStageFertilizers = TransGoFirstStageRoot.GetComponentsInChildren <ItemFirstStageFertilizerComponent>();
        bool isFind = false;

        for (int i = 0; i < itemFirstStageFertilizers.Length; i++)
        {
            if (itemFirstStageFertilizers[i].seedGrowComponent == null)
            {
                continue;
            }
            if (itemFirstStageFertilizers[i].seedGrowComponent.tileComponent.SoilId == seedGrowComponent.tileComponent.SoilId)
            {
                isFind = true;
                willSetItemFirstStageFertilizerComponent = itemFirstStageFertilizers[i];
                break;
            }
        }
        if (isFind)
        {
            SetWorldPos(willSetItemFirstStageFertilizerComponent.seedGrowComponent.tileComponent, willSetItemFirstStageFertilizerComponent.gameObject, TypePointUI.FirstFertilizer);
        }
        else
        {
            //实例化
            GameObject goFirstStage = GameObject.Instantiate <GameObject>(GoFirstStageFertilizer);
            goFirstStage.transform.SetTransformDefalutWithParent(TransGoFirstStageRoot);
            willSetItemFirstStageFertilizerComponent = goFirstStage.GetComponent <ItemFirstStageFertilizerComponent>();
            willSetItemFirstStageFertilizerComponent.seedGrowComponent = seedGrowComponent;
            //设置屏幕位置
            SetWorldPos(willSetItemFirstStageFertilizerComponent.seedGrowComponent.tileComponent, goFirstStage, TypePointUI.FirstFertilizer);
        }
    }
Exemplo n.º 3
0
    //点击地块直接施肥
    public void ClickTileToFirstFertilizer(TileComponent tileComponent)
    {
        ItemFirstStageFertilizerComponent willSetItemFirstStageFertilizerComponent = null;

        ItemFirstStageFertilizerComponent[] itemFirstStageFertilizers = TransGoFirstStageRoot.GetComponentsInChildren <ItemFirstStageFertilizerComponent>();
        bool isFind = false;

        for (int i = 0; i < itemFirstStageFertilizers.Length; i++)
        {
            if (itemFirstStageFertilizers[i].seedGrowComponent.tileComponent.SoilId == tileComponent.SoilId)
            {
                isFind = true;
                willSetItemFirstStageFertilizerComponent = itemFirstStageFertilizers[i];
                break;
            }
        }
        if (isFind)
        {
            willSetItemFirstStageFertilizerComponent.OnButtonFertilizerClick();
        }
    }