Exemplo n.º 1
0
    void Update()
    {
        if (SceneManager.GetActiveScene().name.Equals("end"))
        {
            Destroy(gameObject);
        }

        if (curentKills >= killsBeforeAwakening && !inBoss)
        {
            inBoss = true;
            sfx.Play(SFXHandler.Clip.Shriek);
            SceneManager.LoadScene("boss");
            transform.position = new Vector3(0, 0, 0);
        }

        Jump();

        //if (Input.GetKeyDown(KeyCode.Escape))
        //    SceneManager.LoadScene("intro");

        if ((Input.GetKeyUp(KeyCode.LeftShift) || Input.GetKeyUp(KeyCode.RightControl)) && canShoot)
        {
            Shoot();
        }
    }