public void Rock_Beats_Scissors() { var rules = _rulesManager.GetRules(); var rockRule = rules.FirstOrDefault(_ => _.MoveChoice == MoveChoice.Rock); rockRule.BeatsMoveChoice.Should().Be(MoveChoice.Scissors); }
public void Rock_Beats_Scissors() { var rules = _rulesManager.GetRules(); var rockRule = rules.FirstOrDefault(_ => _.MoveChoice == MoveChoice.Rock); rockRule.BeatsMoveChoice.Should().Be(MoveChoice.Scissors); }