/// <summary>
    /// 根据自己的座位序号设置
    /// </summary>
    private void setPlayerDataAfterSortBySelfIndex(RoomPlayersInfoBroad rpib)
    {
        for (int i = 0; i < rpib.sridList.Count; i++)
        {
            if (rpib.sridList[i].position == rpib.selfposition)
            {
                continue;
            }

            switch (rpib.selfposition)
            {
                case 1:    //2--1   3--2  4--3  5--4
                    battlePlayerInfos[rpib.sridList[i].position - 1] = rpib.sridList[i];
                    break;

                case 2: //
                    //rpib.sridList[i];
                    break;

                case 3:
                    break;

                case 4:
                    break;

                case 5:
                    break;

            }

        }
    }
 /// <summary>
 /// 获得房间广播后后刷新UI
 /// </summary>
 void GetRoomPlayersInfoBroad(RoomPlayersInfoBroad rpib)
 {
     MaskLayerManager.CloseWaitNetWindow();
     Debug.Log("212登陆第一次广播 rpib.selfposition= " + rpib.selfposition);
     Debug.Log("234登陆第一次广播  rpib.sridList[0].name= " + rpib.sridList[0].name);
 }