/// <summary> /// 根据自己的座位序号设置 /// </summary> private void setPlayerDataAfterSortBySelfIndex(RoomPlayersInfoBroad rpib) { for (int i = 0; i < rpib.sridList.Count; i++) { if (rpib.sridList[i].position == rpib.selfposition) { continue; } switch (rpib.selfposition) { case 1: //2--1 3--2 4--3 5--4 battlePlayerInfos[rpib.sridList[i].position - 1] = rpib.sridList[i]; break; case 2: // //rpib.sridList[i]; break; case 3: break; case 4: break; case 5: break; } } }
/// <summary> /// 获得房间广播后后刷新UI /// </summary> void GetRoomPlayersInfoBroad(RoomPlayersInfoBroad rpib) { MaskLayerManager.CloseWaitNetWindow(); Debug.Log("212登陆第一次广播 rpib.selfposition= " + rpib.selfposition); Debug.Log("234登陆第一次广播 rpib.sridList[0].name= " + rpib.sridList[0].name); }