public void Splash(Int32 x, Int32 y, Int32 radius) { Point lc = new Point(x, y); lc = Translate(lc); effect.Splash(lc.X, lc.Y, radius); }
public void Splash(Int32 x, Int32 y, Int32 radius) { Point lc = new Point(x, y); lc = Translate(lc); effect.Splash(lc.X, lc.Y, radius); }