Exemplo n.º 1
0
        static public void Adjust2DRotation(this GameObject item, float amount)
        {
            Rigidbody2D rigidbody = item.GetComponent <Rigidbody2D>();

            if (rigidbody != null)
            {
                rigidbody.AdjustRotation(amount);
            }
            else
            {
                item.AdjustPlanarRotation(amount);
            }
        }