Exemplo n.º 1
0
    void Awake()
    {
        m_Transform    = gameObject.GetComponent <Transform>();
        gird_Transform = m_Transform.Find("InventoryBackground/InventoryGrid").GetComponent <Transform>();
        craftingCenter = GameObject.Find("CanvasCamera/InventoryPanel/CraftingPanel/CraftingCenter");

        prefab_Slot = Resources.Load <GameObject>("UI/Prefabs/InventorySlot");
        prefab_Item = Resources.Load <GameObject>("UI/Prefabs/InventoryItem");


        inventoryDic = ResourcesTool.LoadSpriteWithPath("UI/ItemTextures/Inventory");
    }
Exemplo n.º 2
0
 /// <summary>
 /// 初始化字典
 /// </summary>
 private void InitDic()
 {
     tabDic          = ResourcesTool.LoadSpriteWithPath("UI/ItemTextures/Crafting/Icon");
     slotDic         = ResourcesTool.LoadSpriteWithPath("UI/ItemTextures/Crafting/Material");
     craftingItemDic = ResourcesTool.LoadSpriteWithPath("UI/ItemTextures/Crafting/Item");
 }