public VerifyStage(string _Account, string _Password, Regulus.Remoting.INotifier<Regulus.Project.ItIsNotAGame1.Data.IVerify> providerNotice)
 {
     // TODO: Complete member initialization
     this._Account = _Account;
     this._Password = _Password;
     this._Provider = providerNotice;
 }
 public VerifyStage(string _Account, string _Password, Regulus.Remoting.INotifier <Regulus.Project.ItIsNotAGame1.Data.IVerify> providerNotice)
 {
     // TODO: Complete member initialization
     this._Account  = _Account;
     this._Password = _Password;
     this._Provider = providerNotice;
 }
Exemplo n.º 3
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 public VerifyStage(string _Account, string _Password, Regulus.Remoting.INotifier <VGame.Project.FishHunter.Common.GPI.IVerify> providerNotice)
 {
     // TODO: Complete member initialization
     this._Account  = _Account;
     this._Password = _Password;
     this._Provider = providerNotice;
 }
        private void _ScaneUpdate()
        {
            var agents = GameObject.FindObjectsOfType <Regulus.Project.Chat.Common.Agent>();
            var agent  = agents.FirstOrDefault(d => d.Name == Agent);

            if (agent != null)
            {
                _Notifier = agent.Distributor.QueryNotifier <Regulus.Project.Chat.Common.IPlayer>();

                _ToInitial();
            }
        }
 public DisconnectStage(Regulus.Remoting.INotifier<Regulus.Remoting.IOnline> notifier)
 {
     // TODO: Complete member initialization
     this.notifier = notifier;
 }
Exemplo n.º 6
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 public DisconnectStage(Regulus.Remoting.INotifier <Regulus.Remoting.IOnline> notifier)
 {
     // TODO: Complete member initialization
     this.notifier = notifier;
 }