Exemplo n.º 1
0
 public void SetRecentCharacter(int index, RecentCharacter recentChar)
 {
     if (this.m_recentCharacterArea != null)
     {
         this.m_recentCharacterArea.SetRecentCharacter(index, recentChar);
     }
 }
        public void SetRecentCharacter(RecentCharacter recentChar)
        {
            this.m_recentCharacter     = recentChar;
            this.m_characterName.text  = this.m_recentCharacter.Entry.Name;
            this.m_characterLevel.text = this.m_recentCharacter.Entry.ExperienceLevel.ToString();
            Sprite sprite = GeneralHelpers.LoadClassIcon(new uint?((uint)this.m_recentCharacter.Entry.ClassID));

            if (sprite != null)
            {
                this.m_characterClassIcon.sprite = sprite;
            }
        }
    public void SetRecentCharacter(RecentCharacter recentChar)
    {
        this.m_recentCharacter = recentChar;
        this.m_characterName.set_text(this.m_recentCharacter.Entry.Name);
        this.m_characterLevel.set_text(this.m_recentCharacter.Entry.ExperienceLevel.ToString());
        Sprite sprite = GeneralHelpers.LoadClassIcon((int)this.m_recentCharacter.Entry.ClassID);

        if (sprite != null)
        {
            this.m_characterClassIcon.set_sprite(sprite);
        }
    }
Exemplo n.º 4
0
 public void SetRecentCharacter(int index, RecentCharacter recentChar)
 {
     if (index < 0 || index >= this.m_charButtons.Length)
     {
         Debug.Log("SetRecentCharacter: invalid index " + index);
         return;
     }
     if (recentChar != null)
     {
         this.m_charButtons[index].gameObject.SetActive(true);
         this.m_charButtons[index].SetRecentCharacter(recentChar);
     }
     else
     {
         this.m_charButtons[index].gameObject.SetActive(false);
     }
 }