//Init all variables
 protected override void Start()
 {
     singleton = this;
     base.Start();
     cs         = GetComponent <Player> ();
     lightdar   = GetComponent <RaycastLightRadar> ();
     dimension  = lightdar.numberOfRaycast * 2 + 10;
     lastInputs = new double[1, dimension];
 }
        //Init all variables
        protected override void Start()
        {
            base.Start();
            cs         = GetComponent <DinoPlayer> ();
            lightRadar = GetComponent <RaycastLightRadar> ();

            inputSize  = lightRadar.numberOfRaycast * 2 + 4 * 2;
            lastInputs = new double[1, inputSize];
        }