//Init all variables protected override void Start() { singleton = this; base.Start(); cs = GetComponent <Player> (); lightdar = GetComponent <RaycastLightRadar> (); dimension = lightdar.numberOfRaycast * 2 + 10; lastInputs = new double[1, dimension]; }
//Init all variables protected override void Start() { base.Start(); cs = GetComponent <DinoPlayer> (); lightRadar = GetComponent <RaycastLightRadar> (); inputSize = lightRadar.numberOfRaycast * 2 + 4 * 2; lastInputs = new double[1, inputSize]; }