Exemplo n.º 1
0
    public bool LoadBin(byte[] binContent)
    {
        m_mapElements.Clear();
        m_vecAllElements.Clear();
        int nCol, nRow;
        int readPos = 0;

        readPos += GameAssist.ReadInt32Variant(binContent, readPos, out nCol);
        readPos += GameAssist.ReadInt32Variant(binContent, readPos, out nRow);
        List <string> vecLine     = new List <string>(nCol);
        List <int>    vecHeadType = new List <int>(nCol);
        string        tmpStr;
        int           tmpInt;

        for (int i = 0; i < nCol; i++)
        {
            readPos += GameAssist.ReadString(binContent, readPos, out tmpStr);
            readPos += GameAssist.ReadInt32Variant(binContent, readPos, out tmpInt);
            vecLine.Add(tmpStr);
            vecHeadType.Add(tmpInt);
        }
        if (vecLine.Count != 4)
        {
            Ex.Logger.Log("Ranking.csv中列数量与生成的代码不匹配!");
            return(false);
        }
        if (vecLine[0] != "ID")
        {
            Ex.Logger.Log("Ranking.csv中字段[ID]位置不对应"); return(false);
        }
        if (vecLine[1] != "SmallLabel")
        {
            Ex.Logger.Log("Ranking.csv中字段[SmallLabel]位置不对应"); return(false);
        }
        if (vecLine[2] != "LargeLabel")
        {
            Ex.Logger.Log("Ranking.csv中字段[LargeLabel]位置不对应"); return(false);
        }
        if (vecLine[3] != "Type")
        {
            Ex.Logger.Log("Ranking.csv中字段[Type]位置不对应"); return(false);
        }

        for (int i = 0; i < nRow; i++)
        {
            RankingElement member = new RankingElement();
            readPos += GameAssist.ReadInt32Variant(binContent, readPos, out member.ID);
            readPos += GameAssist.ReadString(binContent, readPos, out member.SmallLabel);
            readPos += GameAssist.ReadInt32Variant(binContent, readPos, out member.LargeLabel);
            readPos += GameAssist.ReadInt32Variant(binContent, readPos, out member.Type);

            member.IsValidate = true;
            m_vecAllElements.Add(member);
            m_mapElements[member.ID] = member;
        }
        return(true);
    }
Exemplo n.º 2
0
    public bool LoadCsv(string strContent)
    {
        if (strContent.Length == 0)
        {
            return(false);
        }
        m_mapElements.Clear();
        m_vecAllElements.Clear();
        int           contentOffset = 0;
        List <string> vecLine;

        vecLine = GameAssist.readCsvLine(strContent, ref contentOffset);
        if (vecLine.Count != 4)
        {
            Ex.Logger.Log("Ranking.csv中列数量与生成的代码不匹配!");
            return(false);
        }
        if (vecLine[0] != "ID")
        {
            Ex.Logger.Log("Ranking.csv中字段[ID]位置不对应"); return(false);
        }
        if (vecLine[1] != "SmallLabel")
        {
            Ex.Logger.Log("Ranking.csv中字段[SmallLabel]位置不对应"); return(false);
        }
        if (vecLine[2] != "LargeLabel")
        {
            Ex.Logger.Log("Ranking.csv中字段[LargeLabel]位置不对应"); return(false);
        }
        if (vecLine[3] != "Type")
        {
            Ex.Logger.Log("Ranking.csv中字段[Type]位置不对应"); return(false);
        }

        while (true)
        {
            vecLine = GameAssist.readCsvLine(strContent, ref contentOffset);
            if ((int)vecLine.Count == 0)
            {
                break;
            }
            if ((int)vecLine.Count != (int)4)
            {
                return(false);
            }
            RankingElement member = new RankingElement();
            member.ID         = Convert.ToInt32(vecLine[0]);
            member.SmallLabel = vecLine[1];
            member.LargeLabel = Convert.ToInt32(vecLine[2]);
            member.Type       = Convert.ToInt32(vecLine[3]);

            member.IsValidate = true;
            m_vecAllElements.Add(member);
            m_mapElements[member.ID] = member;
        }
        return(true);
    }
Exemplo n.º 3
0
    public void getRankingCallback(string datas)
    {
        #if UNITY_WEBGL
        if (enableAPI)
        {
            string[] tmpList      = datas.Split(',');
            string[] preList      = new string[4];
            int      preCharCount = 0;
            for (int i = 0; i < preList.Length; i++)
            {
                preList[i]    = tmpList[i];
                preCharCount += tmpList[i].Length;
            }
            preCharCount += preList.Length;          //加,号个数

            string   elementsStr = datas.Substring(preCharCount);
            string[] elementStrs = elementsStr.Split('|');

            int  code        = int.Parse(preList[0]);
            int  currentPage = int.Parse(preList[1]);
            int  totalPage   = int.Parse(preList[2]);
            bool hasNext     = preList[3] == "true";

            RankingElement[] elementList = new RankingElement[elementStrs.Length];
            for (int i = 0; i < elementStrs.Length; i++)
            {
                RankingElement ele = new RankingElement();
                tmpList = elementStrs[i].Split(',');

                ele.uId        = tmpList[0];
                ele.userName   = tmpList[1];
                ele.rank       = int.Parse(tmpList[2]);
                ele.score      = int.Parse(tmpList[3]);
                elementList[i] = ele;
            }

            _getRankingFunc(code, currentPage, totalPage, hasNext, elementList);
        }
        #endif
    }
Exemplo n.º 4
0
 private RankingTable()
 {
     m_mapElements    = new Dictionary <int, RankingElement>();
     m_emptyItem      = new RankingElement();
     m_vecAllElements = new List <RankingElement>();
 }