Exemplo n.º 1
0
 void Awake()
 {
     m_SpaceIntensity  = new Ranged_Float("Space Intensity", m_SpaceIntensityGUI);
     m_Speed           = new Ranged_Float("Speed", m_SpeedRFGUI);
     m_Smoothness      = new Ranged_Float("Smoothness", m_SmoothRFGUI);
     m_Reach           = new Ranged_Float("Reach", m_ReachRFGUI);
     m_Density         = new Ranged_Float("Density", m_DensityRFGUI);
     m_Coherence       = new Ranged_Float("Coherence", m_CoherenceGUI);
     m_TravelIntensity = new Ranged_Float("Travel Intensity", m_TravelRFGUI);
     m_Rhythm          = new Ranged_Float("Rhythm", m_RhythmGUI);
     m_Harmony         = new Ranged_Float("Harmony", m_HarmonyGUI);
     m_Energy          = new Ranged_Float("Energy", m_EnergyGUI);
     m_Expansion       = new Ranged_Float("Expansion", m_ExpansionGUI);
 }
 public void Initialize(Ranged_Float rf)
 {
     m_RF           = rf;
     m_NameGUI.text = m_RF.m_Name;
 }
 public void AddRangedFloat(Ranged_Float rf)
 {
     m_RangedFloats.Add(rf);
 }