public void RandomPopulate()
 {
     MyStringA = RandomTextGenerator.GetRandom();
     MyStringB = RandomTextGenerator.GetRandom();
     MyStringC = RandomTextGenerator.GetRandom();
     MyStringD = RandomTextGenerator.GetRandom();
 }
    public void RandomPopulate()
    {
        BitsName = RandomTextGenerator.GetRandom();

        SomeBits = new string[Random.Range(1, 32)];

        for (int i = 0; i < SomeBits.Length; i++)
        {
            SomeBits[i] = RandomTextGenerator.GetRandom();
        }
    }
Exemplo n.º 3
0
    public void RandomPopulate()
    {
        PieceName = RandomTextGenerator.GetRandom();

        SomePieces = new int[Random.Range(1, 32)];

        for (int i = 0; i < SomePieces.Length; i++)
        {
            SomePieces[i] = Random.Range(0, int.MaxValue);
        }
    }
Exemplo n.º 4
0
    public void RandomPopulate()
    {
        MyBits   = new Bits();
        MyPieces = new Pieces();
        MyBits.RandomPopulate();
        MyPieces.RandomPopulate();

        StuffName = RandomTextGenerator.GetRandom();
        DescA     = RandomTextGenerator.GetRandom();
        DescB     = RandomTextGenerator.GetRandom();
        DescC     = RandomTextGenerator.GetRandom();
        DescD     = RandomTextGenerator.GetRandom();
        DescE     = RandomTextGenerator.GetRandom();

        AttrA = Random.Range(0, int.MaxValue);
        AttrB = Random.Range(0, int.MaxValue);
        AttrC = Random.Range(0, int.MaxValue);
    }
    public void RandomPopulate()
    {
        JunkName = RandomTextGenerator.GetRandom();
        JunkData = RandomTextGenerator.GetRandom();

        FloatA = Random.Range(0f, float.MaxValue);
        FloatB = Random.Range(0f, float.MaxValue);
        FloatC = Random.Range(0f, float.MaxValue);
        FloatD = Random.Range(0f, float.MaxValue);

        IntA = Random.Range(0, int.MaxValue);
        IntB = Random.Range(0, int.MaxValue);

        MyStuff = new Stuff();
        MyThing = new Thing();

        MyStuff.RandomPopulate();
        MyThing.RandomPopulate();
    }