Exemplo n.º 1
0
        public static void ToggleRadio(bool enabled)
        {
            var radioPanel = GameObject.Find("RadioPanel");

            if (radioPanel != null)
            {
                RadioPanel rp = radioPanel.GetComponent(typeof(RadioPanel)) as RadioPanel;
                if (rp != null)
                {
                    var btn = rp.Find <UIButton>("RadioButton");
                    var pnl = rp.Find <UIPanel>("RadioPlayingPanel");
                    if (btn != null && pnl != null)
                    {
                        if (pnl.isVisible)
                        {
                            pnl.isVisible = enabled;
                        }
                        else
                        {
                            btn.isVisible = enabled;
                        }

                        bool isDisabled = !btn.isVisible && !pnl.isVisible;

                        AudioManager AM = Singleton <AudioManager> .instance;
                        if (isDisabled)
                        {
                            savedRadioInfo = AM.GetActiveRadioChannelInfo();
                            AM.SetActiveRadioChannel(0);
                        }
                        else
                        {
                            AM.SetActiveRadioChannelInfo(savedRadioInfo);
                            AM.PlayAudio(AM.CurrentListenerInfo);
                        }
                        AM.MuteRadio = isDisabled;
                    }
                }
            }

            ExtendedInfoManager.RadionVisible = PanelTimer.IsRadioToggle();
        }
Exemplo n.º 2
0
        public static bool IsRadioToggle()
        {
            var radioPanel = GameObject.Find("RadioPanel");

            if (radioPanel != null)
            {
                RadioPanel rp = radioPanel.GetComponent(typeof(RadioPanel)) as RadioPanel;
                if (rp != null)
                {
                    var btn = rp.Find <UIButton>("RadioButton");
                    var pnl = rp.Find <UIPanel>("RadioPlayingPanel");
                    if (btn != null && pnl != null)
                    {
                        bool isDisabled = !btn.isVisible && !pnl.isVisible;
                        Singleton <AudioManager> .instance.MuteRadio = isDisabled;
                        return(!isDisabled);
                    }
                }
            }

            return(false);
        }
 public void CaseTearDown()
 {
     RadioPanel.RatioCaseTearDown();
 }
 public void CaseSetUp()
 {
     RadioPanel.RatioCaseSetUp();
 }