Exemplo n.º 1
0
    void Awake()
    {
        enemies = new Dictionary <Guid, RPGun_Enemy>();
        manager = GameObject.FindGameObjectWithTag("GameManager").GetComponent <RPGun_GameManager>();
        stage   = manager.GetStage();
        var enemySpawnPointObjects = GameObject.FindGameObjectsWithTag("EnemySpawnPoint");

        enemySpawnPoints = new List <Transform>();
        foreach (GameObject esp in enemySpawnPointObjects)
        {
            enemySpawnPoints.Add(esp.transform);
        }

        foreach (GameObject enemy in stage.enemiesToSpawn)
        {
            GameObject  newObject = GameObject.Instantiate(enemy, enemySpawnPoints[0].position, enemySpawnPoints[0].rotation);
            RPGun_Enemy newEnemy  = newObject.GetComponent <RPGun_Enemy>();
            newEnemy.SetId(AddEnemy(newEnemy));
            newEnemy.SetFightManager(this);
        }
    }