Exemplo n.º 1
0
    public void BulletFX1(int bulletid)
    {
        GameObject   Bullet = Instantiate(Effects [bulletid], FXSpawner1.transform.position, Quaternion.identity) as GameObject;
        ProjCollider Bvar   = Bullet.GetComponent <ProjCollider> ();

        Bullet.transform.localScale = new Vector3(controller.x_facing, 1, 1);
        Bvar.OwnerStrike            = controller.Strike;
    }
Exemplo n.º 2
0
 public void Start()
 {
     if (OwnerStrike == null)
     {
         ProjCollider MyRoot = transform.root.GetComponent <ProjCollider> ();
         OwnerStrike = MyRoot.OwnerStrike;
         MyOwnerId   = MyRoot.OwnerStrike.MyId;
     }
 }