Exemplo n.º 1
0
 void Start()
 {
     grid  = GameObject.Find("_ObjectGrid").GetComponent <ObjectGrid>();
     floor = GameObject.Find("_FloorGrid").GetComponent <ProceduralGrid>(); //remove with removal of debugmode
     GameObject.Find("_AI").GetComponent <AIManager>().Add(this);
     startingPosition = new Vector3((int)transform.position.x, (int)transform.position.y, (int)transform.position.z);
     destination      = new Vector3(10, 0, 10);
 }
 private void Awake()
 {
     _grid = GetComponent <ProceduralGrid>();
     _grid.Transformation = this;
 }
Exemplo n.º 3
0
 // Use this for initialization
 void Start()
 {
     ui           = GameObject.Find("_UI").GetComponent <UIMaster>();
     floorGrid    = GameObject.Find("_FloorGrid").GetComponent <ProceduralGrid>();
     lastMousePos = Input.mousePosition;
 }