Exemplo n.º 1
0
 public void ToPreGameMenu()
 {
     _gameController.GameStage = 0;
     UpdatePlayerInfoBar();
     GameBoardScreen.SetActive(false);
     CardSelectionScreen.SetActive(false);
     PreGameScreen.SetActive(true);
     PreGameScreen.transform.GetChild(1).gameObject.SetActive(true);
 }
Exemplo n.º 2
0
 public MainWindow(PreGameScreen pregs)
 {
     InitializeComponent();
     this.Visibility         = Visibility.Hidden;
     TheGame                 = new Game(this);
     dice.MouseLeftButtonUp += Button_Click;
     rollButton.IsEnabled    = false;
     pgs = pregs;
 }
Exemplo n.º 3
0
    private void Awake()
    {
        _attemptsUI        = new List <GameObject>();
        _endScreen         = _endScreenObj.GetComponent <EndScreen>();
        _leaderboardScreen = _leaderboardScreenObj.GetComponent <LeaderboardScreen>();
        _preGameScreen     = _preGameScreenObj.GetComponent <PreGameScreen>();

        //disable all screens
        _mainScreenObj.SetActive(false);
        _preGameScreenObj.SetActive(false);
        _gameScreenObj.SetActive(false);
        _endScreenObj.SetActive(false);
        _leaderboardScreenObj.SetActive(false);
    }