public override void OnInspectorGUI()
    {
        base.OnInspectorGUI();

        if (GUILayout.Button("Open Pose Editor"))
        {
            PoseWindow.Open(poseContainer.pose);
        }
    }
Exemplo n.º 2
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    public static void Open(Pose pose)
    {
        PoseWindow window = GetWindow <PoseWindow>("Hand Poser");

        window.activePose = pose;
    }