Exemplo n.º 1
0
 protected override bool OnFinishWorking()
 {
     if (spawnObject == null)
     {
         spawnObject = Instantiate(popPop, spawnPoint, Quaternion.identity);
         PopPop sweetUnits = spawnObject.GetComponent <PopPop>();
         sweetUnits.LastPosition = spawnPoint;
         sweetUnits.setUnitProperty(GameUnits.PopPop, flavorState);
         return(true);
     }
     else
     {
         return(false);
     }
 }
Exemplo n.º 2
0
        static void Main(string[] args)
        {
            Console.WriteLine("!!POP POP!!");
            Console.WriteLine("");

            Console.WriteLine("Boys:");
            for (int i = 0; i < 10; i++)
            {
                Console.WriteLine(PopPop.randomFirstNameMale());
            }
            Console.WriteLine("");

            Console.WriteLine("Girls:");
            for (int i = 0; i < 10; i++)
            {
                Console.WriteLine(PopPop.randomFirstNameFemale());
            }
            Console.WriteLine("");

            Console.WriteLine("Unisex:");
            for (int i = 0; i < 10; i++)
            {
                Console.WriteLine(PopPop.randomFirstNameUnisex());
            }
            Console.WriteLine("");

            Console.WriteLine("Fullname:");
            for (int i = 0; i < 10; i++)
            {
                Console.WriteLine(PopPop.randomFullName());
            }
            Console.WriteLine("");

            Console.WriteLine("Surname:");
            for (int i = 0; i < 10; i++)
            {
                Console.WriteLine(PopPop.randomSurname());
            }
            Console.WriteLine("");

            Console.ReadLine();
        }