protected override bool OnFinishWorking() { if (spawnObject == null) { spawnObject = Instantiate(popPop, spawnPoint, Quaternion.identity); PopPop sweetUnits = spawnObject.GetComponent <PopPop>(); sweetUnits.LastPosition = spawnPoint; sweetUnits.setUnitProperty(GameUnits.PopPop, flavorState); return(true); } else { return(false); } }
static void Main(string[] args) { Console.WriteLine("!!POP POP!!"); Console.WriteLine(""); Console.WriteLine("Boys:"); for (int i = 0; i < 10; i++) { Console.WriteLine(PopPop.randomFirstNameMale()); } Console.WriteLine(""); Console.WriteLine("Girls:"); for (int i = 0; i < 10; i++) { Console.WriteLine(PopPop.randomFirstNameFemale()); } Console.WriteLine(""); Console.WriteLine("Unisex:"); for (int i = 0; i < 10; i++) { Console.WriteLine(PopPop.randomFirstNameUnisex()); } Console.WriteLine(""); Console.WriteLine("Fullname:"); for (int i = 0; i < 10; i++) { Console.WriteLine(PopPop.randomFullName()); } Console.WriteLine(""); Console.WriteLine("Surname:"); for (int i = 0; i < 10; i++) { Console.WriteLine(PopPop.randomSurname()); } Console.WriteLine(""); Console.ReadLine(); }