protected override void OnInitializing(EventArgs e)
        {
            base.OnInitializing(e);

            Vector2[] innerPoints =
            {
                new Vector2(CutCornerLength,                                0),
                new Vector2(Width - CutCornerLength,                        0),
                new Vector2(Width,                   CutCornerLength),
                new Vector2(Width,                   Height - CutCornerLength),
                new Vector2(Width - CutCornerLength, Height),
                new Vector2(CutCornerLength,         Height),
                new Vector2(0,                       Height - CutCornerLength),
                new Vector2(0,                       CutCornerLength)
            };
            float innerOffset = OutlineThickness / (float)Math.Sqrt(2);

            Vector2[] outerPoints =
            {
                new Vector2(2 * innerOffset,         innerOffset),
                new Vector2(Width - 2 * innerOffset, innerOffset),
                new Vector2(Width - innerOffset,              2 * innerOffset),
                new Vector2(Width - innerOffset,     Height - 2 * innerOffset),
                new Vector2(Width - 2 * innerOffset, Height - innerOffset),
                new Vector2(2 * innerOffset,         Height - innerOffset),
                new Vector2(innerOffset,             Height - 2 * innerOffset),
                new Vector2(innerOffset, 2 * innerOffset)
            };

            PolyLine outerShape = ToDispose(PolyLine.New(string.Format("CC.Outer.{0}", Name), Device, innerPoints, FigureBegin.Filled, FigureEnd.Closed));
            PolyLine innerShape = ToDispose(PolyLine.New(string.Format("CC.Inner.{0}", Name), Device, outerPoints, FigureBegin.Filled, FigureEnd.Closed));

            shape = ToDispose(GeometryGroup.New(string.Format("CC.{0}", Name), Device, FillMode.Alternate, new[] { innerShape, outerShape, }));
        }
        protected override void OnInitializing(EventArgs e)
        {
            base.OnInitializing(e);
            Vector2[] points =
            {
                new Vector2(0,                                              0),
                new Vector2(Width - CutCornerLength,                        0),
                new Vector2(Width,                   Height - CutCornerLength),
                new Vector2(Width,                   Height),
                new Vector2(CutCornerLength,         Height),
                new Vector2(0,                       CutCornerLength)
            };

            Shape = ToDispose(PolyLine.New(string.Format("PL.{0}", Name), Device, points, FigureBegin.Filled, FigureEnd.Closed));
        }
Exemplo n.º 3
0
 void SetupShapes()
 {
     points = new[]
     {
         new Vector2(CutCornerLength, 0),
         new Vector2(Width - CutCornerLength, 0),
         new Vector2(Width, CutCornerLength),
         new Vector2(Width, Height - CutCornerLength),
         new Vector2(Width - CutCornerLength, Height),
         new Vector2(CutCornerLength, Height),
         new Vector2(0, Height - CutCornerLength),
         new Vector2(0, CutCornerLength)
     };
     RemoveAndDispose(ref shape);
     shape = ToDispose(PolyLine.New(string.Format("PL.{0}", Name), Device, points, FigureBegin.Filled, FigureEnd.Closed));
 }