Exemplo n.º 1
0
 public override void Enter()
 {
     angle = context.playerTransform.eulerAngles.y;
     GameObject obj = Create3DArrow();
     arrow = (PointToPoint)obj.AddComponent(typeof(PointToPoint));
     arrow.setVector(context.playerTransform.TransformDirection(Vector3.right));
     onPressedDelegate = new OnPressedDelegate(this.OnPressedAim);
     context.buttonAim.AddPressedDelegate(onPressedDelegate);
     context.buttonAim.StartBlinking();
     context.playerControl.setControl(PlayerControl.Type.Joystick);
 }
Exemplo n.º 2
0
 public override void Enter()
 {
     GameObject obj = Create3DArrow();
     arrow = (PointToPoint)obj.AddComponent(typeof(PointToPoint));
     arrow.setVector(Vector3.down);
     context.playerControl.setControl(PlayerControl.Type.Accelerometer);
 }
Exemplo n.º 3
0
 public override void Enter()
 {
     //angle = context.playerTransform.eulerAngles.x;
     GameObject obj = Create3DArrow();
     arrow = (PointToPoint)obj.AddComponent(typeof(PointToPoint));
     arrow.setVector(Vector3.up);
     context.playerControl.setControl(PlayerControl.Type.Accelerometer);
 }
Exemplo n.º 4
0
 public int SaveOneRecord(PointToPoint p)
 {
     return(dal.Add(p));
 }