Exemplo n.º 1
0
    // Use this for initialization
    void Start()
    {
        a        = GetComponent <Animator> ();
        redDot   = GameObject.Find("redDot");
        greenDot = GameObject.Find("greenDot");

        points = GetComponent <PointCounter> ();
        render = GetComponent <SpriteRenderer> ();

        if (type == 1)
        {
            render.sprite = pink;
            points.SetMultiplier(2);
        }
        else if (type == 2)
        {
            render.sprite = blue;
            hasFreeDeath  = true;
        }
    }