public void StartTournament(string element) { int pokemonsCount = Pockemons.Count(p => p.Element == element); if (pokemonsCount > 0) { badgesCount += 1; } else { HitPokemons(TournamentDamage); CleanPockemons(); } }
private void CleanPockemons() { Pockemons = Pockemons .Where(p => p.Health > 0) .ToList(); }