public void StartTournament(string element)
        {
            int pokemonsCount = Pockemons.Count(p => p.Element == element);

            if (pokemonsCount > 0)
            {
                badgesCount += 1;
            }
            else
            {
                HitPokemons(TournamentDamage);
                CleanPockemons();
            }
        }
 private void CleanPockemons()
 {
     Pockemons = Pockemons
                 .Where(p => p.Health > 0)
                 .ToList();
 }