public void OnEnable () 
	{
		follow = target as PlaygroundFollow;
		s_follow = new SerializedObject(follow);

		s_particles = s_follow.FindProperty("particles");
		s_referenceObject = s_follow.FindProperty("referenceObject");
		s_followerLifetime = s_follow.FindProperty("followerLifetime");
		s_cacheSize = s_follow.FindProperty("cacheSize");
		s_sendEvents = s_follow.FindProperty("sendEvents");

		playgroundSettings = PlaygroundSettingsC.GetReference();
		playgroundLanguage = PlaygroundSettingsC.GetLanguage();
	}
    public void OnEnable()
    {
        follow   = target as PlaygroundFollow;
        s_follow = new SerializedObject(follow);

        s_particles        = s_follow.FindProperty("particles");
        s_referenceObject  = s_follow.FindProperty("referenceObject");
        s_followerLifetime = s_follow.FindProperty("followerLifetime");
        s_cacheSize        = s_follow.FindProperty("cacheSize");
        s_sendEvents       = s_follow.FindProperty("sendEvents");

        playgroundSettings = PlaygroundSettingsC.GetReference();
        playgroundLanguage = PlaygroundSettingsC.GetLanguage();
    }