public void OnEnable () { follow = target as PlaygroundFollow; s_follow = new SerializedObject(follow); s_particles = s_follow.FindProperty("particles"); s_referenceObject = s_follow.FindProperty("referenceObject"); s_followerLifetime = s_follow.FindProperty("followerLifetime"); s_cacheSize = s_follow.FindProperty("cacheSize"); s_sendEvents = s_follow.FindProperty("sendEvents"); playgroundSettings = PlaygroundSettingsC.GetReference(); playgroundLanguage = PlaygroundSettingsC.GetLanguage(); }
public void OnEnable() { follow = target as PlaygroundFollow; s_follow = new SerializedObject(follow); s_particles = s_follow.FindProperty("particles"); s_referenceObject = s_follow.FindProperty("referenceObject"); s_followerLifetime = s_follow.FindProperty("followerLifetime"); s_cacheSize = s_follow.FindProperty("cacheSize"); s_sendEvents = s_follow.FindProperty("sendEvents"); playgroundSettings = PlaygroundSettingsC.GetReference(); playgroundLanguage = PlaygroundSettingsC.GetLanguage(); }