Métodos Frequentes
Métodos Frequentes
Métodos Frequentes
Métodos Frequentes
void OnTriggerEnter(Collider col) { if (col.gameObject.name == "SmallHuman_001") { GetComponent <Behaviour>().enabled = false; playerManagerScript.PlayerInRing(); //gameManagerScript.ShowCurrentPlayerState() == Game_Manager.PlayerStatus.GolfingInsideRing //gameManagerScript.GolfingInsideRingPlayerState(); } }