Exemplo n.º 1
0
 private void Start()
 {
     g_game_con_Script    = GameObject.Find("Game_Controller").GetComponent <Game_Controller>();
     g_player_con_Script  = GameObject.Find("Player_Controller").GetComponent <Playercontroller>();
     g_direction_Script   = GameObject.Find("Player_Controller").GetComponent <Player_Direction>();
     g_dice_create_Script = GameObject.Find("Stage_Pool").GetComponent <Dice_Create>();
     g_trouble_Script     = GameObject.Find("TroubleObj").GetComponent <TroubleScr>();
     Array_Reset();
 }
Exemplo n.º 2
0
 void Start()
 {
     g_player_Obj              = this.gameObject;
     g_json_Script             = GameObject.Find("Game_Controller").GetComponent <Input_Data>();
     g_game_con_Script         = GameObject.Find("Game_Controller").GetComponent <Game_Controller>();
     g_play_con_Script         = GameObject.Find("Player_Controller").GetComponent <Playercontroller>();
     g_direction_Script        = GameObject.Find("Player_Controller").GetComponent <Player_Direction>();
     g_dice_con_Script         = GameObject.Find("Dice_Controller").GetComponent <Dice_Controller>();
     g_appearance_move_Script  = this.GetComponent <Player_Appearance_Move>();
     g_anim_Script             = this.GetComponent <Player_Animation>();
     g_xbox_Script             = this.GetComponent <PlayerXbox>();
     g_playerDirectXbox_Script = this.GetComponent <PlayerDirectXbox>();
     //配列の最大値を取得
     (g_max_ver, g_max_side, g_max_high) = g_json_Script.Get_Array_Max();
 }