Exemplo n.º 1
0
    void Start()
    {
        onSpawn       = true;
        currentHealth = maxHealth;

        isDead              = false;
        madeSound           = false;
        playerUserInterFace = this.transform.GetComponent <PlayerUserInterFace>();


        if (enable60fps)
        {
            Application.targetFrameRate = 60;
        }
    }
Exemplo n.º 2
0
    void Start()
    {
        inventoryList = new List <GameObject>();

        SelectWeapon();

        if (isPlayer)
        {
            playerUserInterface = this.gameObject.GetComponent <PlayerUserInterFace>();
        }
        else
        {
            foreach (Transform weapon in entityHand.transform)
            {
                inventoryList.Add(weapon.gameObject);
            }
        }
    }