Exemplo n.º 1
0
 /*** Update Loop ***/
 void FixedUpdate()
 {
     Cursor.lockState = CursorLockMode.Locked;
     SetMovementSpeed();
     playerSub.Move(currentSpeed);
     playerSub.Turn(lookSpeed);
     TryJump();
     TryShoot();
 }
Exemplo n.º 2
0
 // Update is called once per frame
 void FixedUpdate()
 {
     if (Input.GetAxisRaw("Vertical") == 1)
     {
         motor.Accel(acceleration);
     }
     if (Input.GetAxisRaw("Vertical") == -1)
     {
         motor.Brake(brakeSpeed);
     }
     motor.Turn(Input.GetAxis("Horizontal") * sensitivity);
 }