Exemplo n.º 1
0
 void Start()
 {
     playerControllerScript = GameObject.Find("Player").GetComponent <PlayerController>();
     weaponScript           = GameObject.Find("Weapon").GetComponent <Weapon>();
     playerScript           = this.gameObject.GetComponent <PlayerStatsCurrentGame>();
     prices = new int[buttons.Length];
     bought = new int[buttons.Length];
 }
Exemplo n.º 2
0
    void Dead()
    {
        Debug.Log("dead");
        GameObject             systemObj    = GameObject.Find("System");
        PlayerStatsCurrentGame playerScript = systemObj.GetComponent <PlayerStatsCurrentGame>();

        playerScript.AddMoney(100);
        playerScript.AddKill();
        deadActivate = true;
        this.gameObject.GetComponent <EnemyMovementTest>().dead = true;
    }
Exemplo n.º 3
0
    private void Start()
    {
        Random.seed = 52453786;

        playerScript     = this.gameObject.GetComponent <PlayerStatsCurrentGame>();
        objectPoolScript = (ObjectPool_Script)objectPool.GetComponent(typeof(ObjectPool_Script));
        spawnPositions   = new Transform[m_SpawnPosition.transform.childCount];
        for (int i = 0; i < spawnPositions.Length; i++)
        {
            spawnPositions[i] = m_SpawnPosition.transform.GetChild(i);
        }

        currentWave        = 1;
        waveActive         = true;
        cooldownTimerReset = cooldownTimer;
    }