Exemplo n.º 1
0
 void Start()
 {
     UIManager = GameObject.Find("UIManager").GetComponent <UIManager>();
     UIManager.UpdatePlayerText();
     UIManager.UpdateButtonText(GameState);
     PlayerSlot1 = GameObject.Find("PlayerSlot1").GetComponent <PlayerSlot1>();
 }
Exemplo n.º 2
0
 public void SetUp()
 {
     Keyboard    = Stub <IKeyboardInput>();
     Input       = new PongInput(Keyboard.Object);
     PlayerSlot1 = Stub <IPlayerSlot>();
     PlayerSlot1.Setup(p => p.StartKey).Returns(Key.Enter);
     PlayerSlot2 = Stub <IPlayerSlot>();
     PlayerSlot2.Setup(p => p.StartKey).Returns(Key.Tab);
     Game = Mock <IPongGame>();
     Game.Setup(g => g.PlayerSlots).Returns(new IPlayerSlot[] { PlayerSlot1.Object, PlayerSlot2.Object });
 }
Exemplo n.º 3
0
 private void Start()
 {
     SnorboarAbilities            = GameObject.Find("Snorboar").GetComponent <Snorboar>();
     WaterEggAbilities            = GameObject.Find("WaterEgg").GetComponent <WaterEgg>();
     BarefSharkAbilities          = GameObject.Find("BarefShark").GetComponent <BarefShark>();
     TurkinAbilities              = GameObject.Find("Turkin").GetComponent <Turkin>();
     DropletsAbilities            = GameObject.Find("Droplets").GetComponent <Droplets>();
     AllSeeingSalamanderAbilities = GameObject.Find("AllSeeingSalamander").GetComponent <AllSeeingSalamander>();
     AncientSpiritAbilities       = GameObject.Find("AncientSpirit").GetComponent <AncientSpirit>();
     SnakonAbilities              = GameObject.Find("Snakon").GetComponent <Snakon>();
     EarthWormAbilities           = GameObject.Find("EarthWorm").GetComponent <EarthWorm>();
     UIManager   = GameObject.Find("UIManager").GetComponent <UIManager>();
     playerSlot1 = GameObject.Find("PlayerSlot1").GetComponent <PlayerSlot1>();
     playerSlot3 = GameObject.Find("PlayerSlot3");
     enemySlot1  = GameObject.Find("EnemySlot1");
     enemySlot2  = GameObject.Find("EnemySlot2");
     enemySlot3  = GameObject.Find("EnemySlot3");
     enemySlot4  = GameObject.Find("EnemySlot4");
     enemySlot5  = GameObject.Find("EnemySlot5");
 }