void Start() { UIManager = GameObject.Find("UIManager").GetComponent <UIManager>(); UIManager.UpdatePlayerText(); UIManager.UpdateButtonText(GameState); PlayerSlot1 = GameObject.Find("PlayerSlot1").GetComponent <PlayerSlot1>(); }
public void SetUp() { Keyboard = Stub <IKeyboardInput>(); Input = new PongInput(Keyboard.Object); PlayerSlot1 = Stub <IPlayerSlot>(); PlayerSlot1.Setup(p => p.StartKey).Returns(Key.Enter); PlayerSlot2 = Stub <IPlayerSlot>(); PlayerSlot2.Setup(p => p.StartKey).Returns(Key.Tab); Game = Mock <IPongGame>(); Game.Setup(g => g.PlayerSlots).Returns(new IPlayerSlot[] { PlayerSlot1.Object, PlayerSlot2.Object }); }
private void Start() { SnorboarAbilities = GameObject.Find("Snorboar").GetComponent <Snorboar>(); WaterEggAbilities = GameObject.Find("WaterEgg").GetComponent <WaterEgg>(); BarefSharkAbilities = GameObject.Find("BarefShark").GetComponent <BarefShark>(); TurkinAbilities = GameObject.Find("Turkin").GetComponent <Turkin>(); DropletsAbilities = GameObject.Find("Droplets").GetComponent <Droplets>(); AllSeeingSalamanderAbilities = GameObject.Find("AllSeeingSalamander").GetComponent <AllSeeingSalamander>(); AncientSpiritAbilities = GameObject.Find("AncientSpirit").GetComponent <AncientSpirit>(); SnakonAbilities = GameObject.Find("Snakon").GetComponent <Snakon>(); EarthWormAbilities = GameObject.Find("EarthWorm").GetComponent <EarthWorm>(); UIManager = GameObject.Find("UIManager").GetComponent <UIManager>(); playerSlot1 = GameObject.Find("PlayerSlot1").GetComponent <PlayerSlot1>(); playerSlot3 = GameObject.Find("PlayerSlot3"); enemySlot1 = GameObject.Find("EnemySlot1"); enemySlot2 = GameObject.Find("EnemySlot2"); enemySlot3 = GameObject.Find("EnemySlot3"); enemySlot4 = GameObject.Find("EnemySlot4"); enemySlot5 = GameObject.Find("EnemySlot5"); }