Exemplo n.º 1
0
 public PlayerBulletHitHandler(
     PlayerModel model,
     Settings settings,
     AudioPlayer audioPlayer,
     PlayerSignals.Hit hitSignal)
 {
     _hitSignal = hitSignal;
     _audioPlayer = audioPlayer;
     _settings = settings;
     _model = model;
 }
Exemplo n.º 2
0
 public PlayerBulletHitHandler(
     PlayerModel model,
     Settings settings,
     AudioPlayer audioPlayer,
     PlayerSignals.Hit hitSignal)
 {
     _hitSignal   = hitSignal;
     _audioPlayer = audioPlayer;
     _settings    = settings;
     _model       = model;
 }
Exemplo n.º 3
0
 public void Dispose()
 {
     _hitSignal -= OnHit;
 }
Exemplo n.º 4
0
 public void Initialize()
 {
     _hitSignal += OnHit;
 }
 public void Construct(PlayerSignals.Hit hitTrigger)
 {
     _hitTrigger = hitTrigger;
 }