void OnTriggerEnter2D(Collider2D coll)
 {
     if (coll.gameObject.tag == "Enemy")
     {
         EnemyBaseController enemy = coll.gameObject.GetComponent <EnemyBaseController>();
         if (!invincible)
         {
             if (enemy.enemyType == EnemyBaseController.EnemyType.BALLOONCAT)
             {
                 PlayerFalls(10);
                 enemy.DestroyEnemy();
             }
             if (enemy.enemyType == EnemyBaseController.EnemyType.DUMBELL)
             {
                 PlayerFalls(15);
                 enemy.DestroyEnemy();
             }
             if (enemy.enemyType == EnemyBaseController.EnemyType.ROCKETDOG)
             {
                 PlayerFalls(10);
                 enemy.DestroyEnemy();
             }
             if (enemy.enemyType == EnemyBaseController.EnemyType.VIRUS)
             {
                 PlayerFalls(13);
                 enemy.DestroyEnemy();
             }
             if (enemy.enemyType == EnemyBaseController.EnemyType.WINGEDCLEANER)
             {
                 PlayerFalls(1);
             }
             playerScreen.PlayEnemyDestroyedSound();
             flashMaterial = enemyFlashMaterial;
             CallFlashOverDuration(1f);
         }
         if (invincible)
         {
             enemy.DestroyEnemy();
         }
     }
     if (coll.gameObject.tag == "Powerup")
     {
         PowerupBaseController powerUp = coll.gameObject.GetComponent <PowerupBaseController>();
         if (powerUp.powerUpType == PowerupBaseController.PowerUpType.AERO)
         {
             //playerScreen.CallPowerupInvincible();
             playerScreen.PlayPowerupSound();
             powerUp.DestroyPowerup();
         }
         if (powerUp.powerUpType == PowerupBaseController.PowerUpType.PUFFER)
         {
             StartCoroutine(PlayerSpeedUp(5f));
             //playerScreen.BumpPlayerUp(5f);
             playerScreen.PlayPowerupSound();
             powerUp.DestroyPowerup();
         }
         flashMaterial = powerUpFlashMaterial;
         CallFlashOverDuration(5f);
     }
 }